About MarkerBased AR Sample
MarkerBased AR Sample using OpenCV for Unity
This asset is the Augmented Reality Sample that detect and recognize markers and display 3d model in WebCamTexture in real-time.
http://u3d.as/content/enox-software/marker-based-ar-sample
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using the "OpenCV for Unity".
・Texture2DMarkerBasedARSample - By detecting the marker from Texture2D, display AR model.
・WebCamTextureMarkerBasedARSample - By detecting a marker from WebCamTexture, display AR model in real time.
Additional APP Information
Latest Version
1.1.9Uploaded by
Ahmed Rimilo
Requires Android
Android 2.3.2+
Category
Free Libraries & Demo AppContent Rating
Everyone
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Flag as inappropriateWhat's New in the Latest Version 1.1.9
Last updated on Feb 12, 2017
1.1.9
[Common]Fixed WebCamTextureToMatHelper.cs.(flipVertical and flipHorizontal flag)
1.1.8
[WebGL]Added WebGL(beta) support.(Unity5.3 or later)
1.1.7
[Common]Changed namespace to OpenCVMarkerBasedAR.( To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.



