Over MarkerBased AR Sample
MarkerBased AR Sample using OpenCV for Unity
This asset is the Augmented Reality Sample that detect and recognize markers and display 3d model in WebCamTexture in real-time.
http://u3d.as/content/enox-software/marker-based-ar-sample
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using the "OpenCV for Unity".
・Texture2DMarkerBasedARSample - By detecting the marker from Texture2D, display AR model.
・WebCamTextureMarkerBasedARSample - By detecting a marker from WebCamTexture, display AR model in real time.
Aanvullende APP -informatie
Laatste Versie
1.1.9Geüpload door
Ahmed Rimilo
Android vereist
Android 2.3.2+
Categorie
Gratis Bibliotheken en demo APPInhoudsbeoordeling
Everyone
Melden
Rapporteer als ongepastWat is er nieuw in de nieuwste versie 1.1.9
Last updated on Feb 12, 2017
1.1.9
[Common]Fixed WebCamTextureToMatHelper.cs.(flipVertical and flipHorizontal flag)
1.1.8
[WebGL]Added WebGL(beta) support.(Unity5.3 or later)
1.1.7
[Common]Changed namespace to OpenCVMarkerBasedAR.( To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.





