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This is an implementation of John Conway's "Game of Life", a cellular automaton.
This is an implementation of John Conway's "Game of Life", a cellular automaton.
This game has no players. Instead a large "checkerboard" is initialized to have some cells "alive". Then the game proceeds to create new generations of the board's population according to the following rules:
1) a dead cell becomes alive if it has exactly 3 live neighbors (birth)
2) a live cell with 2 or 3 live neighbors stays alive (survival)
3) in all other cases the cell dies or stays dead (overcrowding or loneliness)
There are preferences to change the size of the board and a time delay between successive generations.
Last updated on Aug 23, 2019
Fixed menubar
Uploaded by
Nathan Carbonell
Requires Android
Android 4.0+
Category
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MGCS Game of Life
1.10 by Greg Hummel
Aug 23, 2019