A classical turn-based roguelike* styled game, with pixel art graphics. The main feature of the game are caves, that you can dig through using your pickaxe. Both magic and high technology go together here.
*From Wikipedia: "Roguelike is a subgenre of RPG games that are characterized by random level generation, turn-based gameplay, tile-based graphics, and permanent death of the player-character."
Also features: - Your own main base, with a cloning system and upgrade station - Hightech armor with the capability to choose one of five special abilities - Find resources and craft unique and powerful items in a Crafting Station on your base - Hordes of skeletons - When I say hordes, I mean it. We even have a robot-skeleton :-) - You can make your unique character by choosing different stats - Big, randomly generated areas to explore - Many interesting items - A big weapons arsenal, from bows and daggers to plasma guns and energy swords - Each weapon has it's own unique ability - Comfortable controls - Constantly updating
The game is in early development and I am actively working on new content and gameplay elements. Twitter: https://twitter.com/36dev_ Reddit: https://www.reddit.com/r/cavesrl/ Discord: https://discord.gg/dBhKMah
0.94.9.91 - A new armor plate - A new mechanical belt (Craftable) - Added 4 types of landmines (Craftable) - The ability to destroy doorways - Fixed the thermite bomb - A lot of minor fixes and improvements 0.94.9.9 - A new crafting mechanics - 27 crafting recipes - New unique items which can be crafted - A new equipment type and a separate slot for it - A new type of weapon '"Sniper Rifle" - Shelter expansion - Storage for crafting resources in Shelter - 4 new achievements in Play Games ..